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Welcome to TORCS

This is the official site of TORCS, The Open Racing Car Simulator. TORCS is a highly portable multi platform car racing simulation. It is used as ordinary car racing game, as AI racing game and as research platform. It runs on Linux (all architectures, 32 and 64 bit, little and big endian), FreeBSD, OpenSolaris, MacOSX and Windows (32 and 64 bit). The source code of TORCS is licensed under the GPL ("Open Source"). You find more information about the project in the menu bar on the left. If you need help have a look at the FAQ first, I added a new Researchers section. You can contact us on the torcs-users mailing list (you need to subscribe to use it because of spam).

There are various sites on the Internet dedicated to TORCS with additional content (cars, tracks, documentation, patches, etc.), you can find them in the "Related Sites" section in the menu on the left. If you are interested in racing visit the sites listed in the Racing section.

If you need new tracks use the online track generator.

Have fun, Bernhard.

Posted on Sunday, June 24

TORCS Championship 2015 is ready to sign in

The TORCS Endurance World Championship 2015 is ready to sign, to prepare the season there are as well test races available. If you want to get an impression of the past championships, have a look at the 2012 Championship roundup video or the 2014 footage.

As a starting point for your robot you can download the last years competitors here. I hope to meet you on the track.

Enjoy, Bernhard.



Posted by berniw Sunday, February 01, 2015 (11:42:48)
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TORCS Championship 2014 Results and Videos

I wish you all and your families all the best for 2015, happy new year.

The TORCS Endurance World Championship 2014 is done, the winner is the DanDroid Team owned by Daniel Schellhammer. He took the crown for the third time in a row, congratulations.

There are videos covering all the races, if you spot funny/interesting/exciting moments just post the time index with a comment in the videos comment section, then I can later produce a "best of" video.


Enjoy, Bernhard



Posted by berniw Thursday, January 01, 2015 (13:49:10)
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TORCS Documentation Updates and Random Bits

Here are some documentation updates and random bits:

Enjoy, Bernhard.



Posted by berniwadm Saturday, May 31, 2014 (15:54:39)
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Change Log TORCS version 1.3.6 released

TORCS version 1.3.6 is available for download. First I would like to thank the contributors which helped with patches, bug reports and feedback, these are Wolf-Dieter Beelitz, David Savinkoff and Rick. Thank you all very much.

The most important changes in version 1.3.6 are new racing rules, new race manager configuration options (e.g. a fuel consumption factor from 0 to 5), better handling of penalties, more input device adjustments in the player options GUI, historic car setup adjustments based on real world data, and as usual bug fixes and code cleanups. To learn more about the new configuration options hit read more to review the full set of changes.

Enjoy, Bernhard



Posted by berniwadm Thursday, April 24, 2014 (15:35:14)
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TORCS Addon track package (generated tracks)

There is a new track package available here, it contains 90 tracks with 32 track layouts. Have a look into the readme.txt contained in the package for details.

This package contains tracks generated with the online track generator , created at the Politecnico di Milano by Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi and Stefano Suardi, have a look at the about page for details. Thank you very much for your work:-)

Enjoy, Bernhard.



Posted by berniwadm Tuesday, December 31, 2013 (13:24:47)
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