About TORCS Mailing Lists Documentation Videos Racing Competitions Research Related Sites
Welcome to TORCS
This is the official site of TORCS, The Open Racing Car Simulator. TORCS is a highly portable multi
platform car racing simulation. It is used as ordinary car racing game, as AI racing game and as research
platform. It runs on Linux (all architectures, 32 and 64 bit, little and big endian), FreeBSD, OpenSolaris, MacOSX and Windows (32 and 64 bit). The source code of TORCS
is licensed under the GPL ("Open Source"). You find more information about the project in the menu bar on the left.
If you need help have a look at the FAQ first, I added a new Researchers section. You can contact us on the torcs-users
mailing list (you need to subscribe to use it because of spam).
There are various sites on the Internet dedicated to TORCS with additional content (cars, tracks, documentation, patches, etc.),
you can find them in the "Related Sites" section in the menu on the left. If you are interested in racing visit the sites listed in the
If you need new tracks use the online track generator.
Have fun, Bernhard.
Championship 2014 Results and Videos
I wish you all and your families all the best for 2015, happy new year.
The TORCS Endurance World Championship 2014 is done, the winner is the DanDroid Team owned by Daniel Schellhammer. He took the crown for the third time in a row, congratulations.
There are videos covering all the races, if you spot funny/interesting/exciting moments just post the time index with a comment in the videos comment section, then I can later produce a "best of" video.
Posted by berniw Thursday, January 01, 2015 (13:49:10)
Documentation Updates and Random Bits
Here are some documentation updates and random bits:
Posted by berniwadm Saturday, May 31, 2014 (15:54:39)
TORCS version 1.3.6 released
TORCS version 1.3.6 is available for download. First I would like to thank the contributors which helped with patches, bug reports and feedback, these are Wolf-Dieter Beelitz, David Savinkoff and Rick. Thank you all very much.
The most important changes in version 1.3.6 are new racing rules, new race manager configuration options (e.g. a fuel consumption factor from 0 to 5),
better handling of penalties, more input device adjustments in the player options GUI, historic car setup adjustments based on real world data, and as usual
bug fixes and code cleanups. To learn more about the new configuration options hit read more to review the full set of changes.
Posted by berniwadm Thursday, April 24, 2014 (15:35:14)
Addon track package (generated tracks)
There is a new track package available here, it contains 90 tracks with 32 track layouts. Have a look into the readme.txt contained in the package for details.
This package contains tracks generated with the online track generator , created at the Politecnico di Milano by Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi and Stefano Suardi, have a look at the about page for details. Thank you very much for your work:-)
Posted by berniwadm Tuesday, December 31, 2013 (13:24:47)
Championship 2014 is ready to sign in
I wish you all and your families merry Christmas and a happy new year.
The TORCS Endurance World Championship 2014 is ready to sign in from tomorrow, to prepare the season there are as well test races available. If you want to get an impression of the past championships, have a look at the 2012 Championship roundup video or some 2013 footage. So I hope to meet you on the track next year.
Posted by berniwadm Wednesday, December 25, 2013 (11:42:05)
New Today: 0
New Yesterday: 0
Staff Online:No staff members are online!
Would you like to develop a robot ?
We have received10578460
page views since