Quick Start Guide
Robot Tutorial (C++)
How-to import NFS cars
I have made a tutorial to explain how to import Need For Speed 3 and 4 cars.
It is available here:
NFS 3-4 Cars import for TORCS
Posted by torcs Saturday, March 20, 2004 (23:47:55)
New FAQ added and user's manual updated
A real FAQ is now available thanks to the efforts of Bernhard Wymann.
The user's manual (How-to Drive) is now updated for the 1.2.2 version.
Posted by torcs Thursday, February 26, 2004 (12:26:12)
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TORCS Version 1.2.2 is released
The long awaited new version of TORCS is now available.
The list of all the enhancements is so long that I let you discover all that by yourself.
I'd like to thanks all the people who participate and also all the people sending encouraging mails.
Special thanks to Christophe, Jean-Christophe and Bernhard Wymann.
Thanks also to Christos Dimitrakakis, Bernhard Kaindl, Gernot Galli, Thierry Thomas, Butch, Vincent Moyet, Jens Thiele, Paul Bain, Henrik Enqvist... and to all the people I forgot in this list.
All the practical details about this release can be found on the Download & Install page.
The "How-To Drive" user's manual is not yet ready but I'm working on it.
Note: please send your problems/requests/remarks... to the [torcs-user] mailing list, and don't forget to register first because the list does not allow external posts (to avoid unsollicited messages).
Posted by torcs Thursday, February 12, 2004 (14:00:37)
Some news about the project:
I'm preparing a 1.2.2 version with nice features like in-game map (by Berniw), head and brake lights, shadows on cars and beter 3D objects structure for performance (by Christophe), split-screen, mirrors, windows transparency on the Patwo's rally cars and new car packs from K/Cendra (see the link in the side block).
I also went last week-end to an event where the LUG of Savoie (www.alpinux.net) was showing a coupling between a Peugeot 406 board and a Linux-PC. TORCS was used to demonstrate the coupling. click on "read more..." to see the pictures.
Posted by torcs Tuesday, October 21, 2003 (11:30:11)
Berniw's Robot Tutorial is Now Completed
The robot tutorial written by Bernhard Wymann is now completed.
It covers everything you need to write a real good robot for TORCS.
The topics cover all the robot development from the base file creation, the compilation process, the car control with steering, throttle and brake, how to compute a good path, playing with car setup, car painting, collision avoiding and overtaking, and pit stops. To be short: all you need is here.
The tutorial is available on Berniw's home page.
I hope that this will motivate you to write your own robot, and enter future competition.
Note for the future (and current) robot authors: please release your robot, even if it does't go very fast, even if most of the code is derived from another robot or from the tutorial.
Thank you very much Bernhard for all your efforts, help and enthusiasm.
Posted by torcs Friday, August 01, 2003 (22:10:26)
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