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  <title>torcs</title>
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  <description>TORCS</description>
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  <pubDate>Thu, 18 Apr 2013 10:48:23 GMT</pubDate>
  <ttl>1440</ttl>
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  <category>News</category>
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	<title>torcs</title>
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<item>
  <title>Of Championships and Tutorials</title>
  <link>http://torcs.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=89</link>
  <description>The 2013 Championships are starting soon:


TORCS Endurance World Championship 2013
Simulated Car Racing


You can find the links as well in the menu on the left in the section &quot;Racing Competitions&quot;. I added as well a video and research section to make it easier to find content on the net.


For those of you who want to model cars or to create textures I created a series of tutorial videos, have a look here. Btw. part 5 is coming soon.


A last thing to mention is that Quinten Kock has created a TORCS community here. I recommend to use it for small talk, for discussing TORCS support and development, please stay with the mailing lists to avoid fragmentation.


Enjoy, Bernhard.</description>
  <pubDate>Thu, 18 Apr 2013 10:48:23 GMT</pubDate>
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<item>
  <title>TORCS Endurance World Championship 2012 Roundup</title>
  <link>http://torcs.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=88</link>
  <description>I created a video covering the last championship, if you are interested you can watch it here.


Enjoy, Bernhard.</description>
  <pubDate>Fri, 11 Jan 2013 21:50:37 GMT</pubDate>
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<item>
  <title>Championship 2013 is ready to sign in</title>
  <link>http://torcs.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=87</link>
  <description>I wish you all and your families merry Christmas and a happy new year. As a little gift I uploaded 2 new TORCS songs, TORCS2 and TORCS3, I created them for 2 TORCS videos. The menu song of TORCS is as well available.


I set up as well the Championship for the next year, you can find details here. To warm you up/get you going test races are offered.


Another thing: I did recently a 100000 km practice session (took around 3 hours real time to complete) and endurance race in the command line mode (took around 3 days real time), it worked like a charm. Btw. the simulation time is stored as double in TORCS, so I expect the simulation to start to struggle in the range around 1 and 10 million simulated days;-) So you can do pretty extreme things with the current version.


I hope to meet some of you guys in the championship, see you next year.


Bernhard</description>
  <pubDate>Sat, 22 Dec 2012 19:36:13 GMT</pubDate>
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<item>
  <title>TORCS, vote for project of the month</title>
  <link>http://torcs.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=86</link>
  <description>If you like to support TORCS to get the project of the month vote here.
Update: I removed the link because the vote is closed now, the winner is DOSBox, congratulations. Thank you for your votes, maybe we make it another time.
Bernhard</description>
  <pubDate>Wed, 05 Dec 2012 05:46:06 GMT</pubDate>
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<item>
  <title>TORCS version 1.3.4 released</title>
  <link>http://torcs.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=85</link>
  <description>TORCS version 1.3.4 is available for download.
The most important changes are reworked tracks (e-track-3, wheel-1 and dirt-2 totally reworked, check those out, loads of new textures) 
and toolchain improvements (many fixes and ability to create racelines).
Additionally many tracks got improvements, new racing rules have been added, timewarp mode
goes now up to 128 times real time, running TORCS under Valgrind is directly supported and many little things have been fixed/improved.
Hit Read More below to review the full set of changes.


Although it is called 1.3.4 it is a big release, so if you like TORCS you should get it (the version just denotes internal module compatibility).
Thanks to the people which helped with bug reports/patches, these are Paletta, Dan Nace and Greg Duncan. Thanks to Steven Skiena for the permission
to include stripe into the Windows installer.


If you are interested in the list with the available packages or the changelog
hit the Read More link below. In case you run into trouble have a look into the FAQ, there is as well
a section about how you should report a problem. If you like TORCS and think you can write a better AI meet us here.



I hope you will enjoy this release.
Bernhard


Update: Screenshots updated.</description>
  <pubDate>Fri, 19 Oct 2012 16:20:05 GMT</pubDate>
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<item>
  <title>40 laps on Corkscrew</title>
  <link>http://torcs.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=84</link>
  <description>I found that there is not much manually driven TORCS footage on the web, so I ran 40 Laps on Corkscrew and captured videos of them.


Setting up the steering wheel and 5 laps practice.
Quickrace, 10 laps against 11 AI opponents, first try.
Quickrace, 10 laps against 11 AI opponents, second try.
Setting up the gamepad and 5 laps practice.
Attempt for 10 clean laps in a row with the gamepad.


I used vanilla TORCS 1.3.4-test1 with no custom car setup whatsoever, so I run the same thing you got from the shelf.


Enjoy, Bernhard</description>
  <pubDate>Sat, 01 Sep 2012 21:01:04 GMT</pubDate>
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<item>
  <title>CERN Discovery</title>
  <link>http://torcs.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=83</link>
  <description>This is not related to TORCS, but today the CERN announced interesting findings. Maybe this is one of the rare moments during our lifetime where the horizon of mankind gets extended, so do not miss the moment (of course this is the result of a very long process, but I mean the moment of announcement).
Follow this link and Google for &quot;higgs boson&quot;.


Enjoy, Bernhard.</description>
  <pubDate>Wed, 04 Jul 2012 13:39:33 GMT</pubDate>
</item>

<item>
  <title>TORCS version 1.3.4-test2 available (source package and source patch)</title>
  <link>http://torcs.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=82</link>
  <description>TORCS version 1.3.4-test2 is available, as patch against the 1.3.4-test1 and as all-in-one source package, get it here.


This release adds support for Valgrind runs, and has lots of memory leaks fixed (beware, for the ordinary users there were no significant leaks, but during development it is annoying if you get spammed even with practically irrelevant leaks by Valgrind, so for further development it makes sense to clean this up). TORCS has no &quot;definitely lost blocks&quot; (caused by TORCS) anymore in the ordinary running path, I reduced as well the &quot;still reachable&quot; count (the console mode is even there almost clean).


For details about running TORCS under Valgrind have a look at the README file. As usual, hit Read More below to review the full set of changes. Please test this release very hard, because it is easy to introduce errors when fixing memory leaks. After having done the boring stuff, I will start now working on the feature part of 1.3.4.


Enjoy, Bernhard.</description>
  <pubDate>Wed, 13 Jun 2012 11:42:03 GMT</pubDate>
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<item>
  <title>TORCS version 1.3.4-test1 available as patch</title>
  <link>http://torcs.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=81</link>
  <description>TORCS version 1.3.4-test1 is available as patch against the 1.3.3 all-in-one source package, get it here.


This is an intermediate release (so 1.3.4 will not follow too soon), but it is a tad better than 1.3.3, hit Read More below to review the full set of changes.


Enjoy, Bernhard.


Update:
I have uploaded as well a windows installer.</description>
  <pubDate>Sun, 20 May 2012 15:14:06 GMT</pubDate>
</item>

<item>
  <title>TORCS Endurance World Championship 2012, first race done</title>
  <link>http://torcs.sourceforge.net/index.php?name=News&amp;file=article&amp;sid=80</link>
  <description>The first race of the championship is done, tooner (Marek S) uploaded a video summary (thank you very much).


Watch the video here
Review the standings of the championship



If you want to join there are still empty slots, and joining is possible up to the last race in November.
Enjoy, Bernhard</description>
  <pubDate>Wed, 16 May 2012 22:53:30 GMT</pubDate>
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