TORCS  1.3.9
The Open Racing Car Simulator
QSoundChar.h
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1 #ifndef QSOUND_CHAR_H
2 #define QSOUND_CHAR_H
3 
4 typedef struct QSoundChar_
5 {
6  float a;
7  float f;
8  float lp;
10 
11 #endif
float f
Definition: QSoundChar.h:7
float a
Definition: QSoundChar.h:6
struct QSoundChar_ QSoundChar
float lp
Definition: QSoundChar.h:8