TORCS  1.3.10
The Open Racing Car Simulator
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cGrBoard Member List

This is the complete list of members for cGrBoard, including all inherited members.

arcadeFlagcGrBoardprotected
boardFlagcGrBoardprotected
cGrBoard(int myid)cGrBoard
counterFlagcGrBoardprotected
debugFlagcGrBoardprotected
dispGaph(tCarElt *car)cGrBoard
getTrackMap()cGrBoardinline
GFlagcGrBoardprotected
grDispArcade(tCarElt *car, tSituation *s)cGrBoardprivate
grDispCarBoard(tCarElt *car, tSituation *s)cGrBoardprivate
grDispCarBoard1(tCarElt *car, tSituation *s)cGrBoardprivate
grDispCarBoard2(tCarElt *car, tSituation *s)cGrBoardprivate
grDispCounterBoard(tCarElt *car)cGrBoardprivate
grDispCounterBoard2(tCarElt *car)cGrBoardprivate
grDispDebug(float fps, tCarElt *car)cGrBoardprivate
grDispGGraph(tCarElt *car)cGrBoardprivate
grDispLeaderBoard(tCarElt *car, tSituation *s)cGrBoardprivate
grDispMisc(tCarElt *car)cGrBoardprivate
grDrawGauge(tdble X1, tdble Y1, tdble H, float *clr1, float *clr2, tdble val, const char *title)cGrBoardprivate
idcGrBoardprotected
initBoard(void)cGrBoard
initBoardCar(tCarElt *car)cGrBoard
leaderFlagcGrBoardprotected
leaderNbcGrBoardprotected
loadDefaults(tCarElt *curCar)cGrBoard
refreshBoard(tSituation *s, float Fps, int forceArcade, tCarElt *curr)cGrBoard
selectBoard(int brd)cGrBoard
shutdown(void)cGrBoard
trackMapcGrBoardprivate
~cGrBoard()cGrBoard