TORCS  1.3.9
The Open Racing Car Simulator
ssgVtxTableShadow Member List

This is the complete list of members for ssgVtxTableShadow, including all inherited members.

clone(int clone_flags=0)ssgVtxTableShadowvirtual
copy_from(ssgVtxTableShadow *src, int clone_flags)ssgVtxTableShadowprotectedvirtual
draw_geometry()ssgVtxTableShadow
drawHighlight(sgVec4 colour)ssgVtxTableShadowinlinevirtual
drawHighlight(sgVec4 colour, int i)ssgVtxTableShadowinlinevirtual
factorssgVtxTableShadowprotected
getLine(int n, short *v1, short *v2)ssgVtxTableShadowinline
getNumColours()ssgVtxTableShadowinline
getNumLines()ssgVtxTableShadowinline
getNumNormals()ssgVtxTableShadowinline
getNumTexCoords()ssgVtxTableShadowinline
getNumTriangles()ssgVtxTableShadowinline
getNumVertices()ssgVtxTableShadowinline
getTriangle(int n, short *v1, short *v2, short *v3)ssgVtxTableShadowinline
getTypeName(void)ssgVtxTableShadowinlinevirtual
load(FILE *fd)ssgVtxTableShadowinlinevirtual
pick(int baseName)ssgVtxTableShadowinlinevirtual
save(FILE *fd)ssgVtxTableShadowinlinevirtual
setColours(ssgColourArray *cl)ssgVtxTableShadowinlinevirtual
setNormals(ssgNormalArray *nl)ssgVtxTableShadowinlinevirtual
setOffset(float f, float u)ssgVtxTableShadow
setTexCoords(ssgTexCoordArray *tl)ssgVtxTableShadowinlinevirtual
setVertices(ssgVertexArray *vl)ssgVtxTableShadowinlinevirtual
ssgVtxTableShadow(float f, float u)ssgVtxTableShadow
ssgVtxTableShadow()ssgVtxTableShadow
ssgVtxTableShadow(GLenum ty, ssgVertexArray *vl, ssgNormalArray *nl, ssgTexCoordArray *tl, ssgColourArray *cl)ssgVtxTableShadow
transform(const sgMat4 m)ssgVtxTableShadowinlinevirtual
unitssgVtxTableShadowprotected
~ssgVtxTableShadow(void)ssgVtxTableShadowvirtual