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Change Log TORCS version 1.3.8-test1 released, getting ready for the 2017 championship

TORCS version 1.3.8-test1 is available for download. The reason for this test release is the upcoming 2017 championship, I will set this up soon. We are always looking for more competitors, so just have a look at it.

The most important changes are improvements in the simulation code for extreme banking and slopes, the addition of a tire wear/temperature model, improved z collision response (matters for jumps), a brand new track and various little adjustments. The TRB can now automatically generate the racemanager configuration file, and adds random number seeds for later use.

The version is denoted as a test version, because there is some more work to do for the final release, especially the tire wear/temperature model must be parametrized for the cars. Currently the trb1 cars are working great.

The tire wear/temperature model gets accessible if you race in pro mode, have a look at this video.

Downloads

Enjoy, Bernhard.

Changes since 1.3.7

  • Added isnan check in collision response calculation (type and dimension transformation could potentially lead to a normal with length 0) (Wolf-Dieter, Daniel, Bernhard).
  • Z collisions reworked (car-road) (Bernhard).
  • Improved wheel position calculation (Bernhard).
  • Improved rideheight calculation (Bernhard).
  • Fixed tiny graphical position offset when rendering car on strong banking (Bernhard).
  • Adjusted parameters and shadow of car1-ow1 (Wolf-Dieter, Bernhard).
  • Implemented caster, adjustable via setup structure and screen (Bernhard).
  • Suspension slow/fast threshold is now adjustable (Bernhard).
  • Changed 2.5D calculations to 3D (Bernhard).
  • Fixed calculation of the angle of attack for spoilers (Bernhard).
  • Added initial tire temperature/wear model (Bernhard).
  • Made tire temperature/wear model data available for robots (Bernhard).
  • Added tire temperature/wear temperature model data to dashboard (Bernhard).
  • Added tire temperature/wear configuration parameter, "tire factor", see practice.xml as example. If the factor is 0, the temperature/wear model gets disabled (Bernhard).
  • Just enable tire temperature/wear in pro mode (Bernhard).
  • Added new track created by Andrew Sumner, Hidden Valley (Andrew, Bernhard).
  • Added field to tPitCmd struct to control tire change (Bernhard).
  • Updated pit stop screen to change tires or leave it on (Bernhard).
  • Performance adjustment for car6-trb1, should now be more competitive (Wolf-Dieter, Bernhard).
  • Tire change time can now be configured as parameter "all tires change time", the default is 16 seconds (Bernhard).
  • Added track internal name field to TRB for XML generation (Bernhard).
  • TRB adoptions, selecting driver optionally by name (previously only by index), added configuration option for "skill level default" in the "Drivers" section (Bernhard).
  • Added race configuration generator for TRB (Bernhard).
  • Integrated race configuration generator into TRB race submission page (Bernhard).
  • Updated Windows installer for 1.3.8-test1 (Bernhard).



Posted by berniwadm Saturday, March 04, 2017 (10:11:57)
Printer Friendly PageScore: 4

Change Log TORCS version 1.3.7 "documented" released

TORCS version 1.3.7 "documented" is available for download. First I would like to thank the contributors which helped with patches, bug reports and feedback, especially Wolf-Dieter Beelitz for our lengthy suspension discussion.

The most important changes in version 1.3.7 are the much improved api documentation (available as separate tarball), improved handling of configuration files, improvements in the racing rules, blacklisting of input device buttons, improvements in the suspension code and as usual bugfixes and code cleanups.

Downloads

Changes since 1.3.6

  • Added missing pictures for Doxygen generated documentation (Bernhard).
  • Fixed all Doxygen (version 1.8.2) warnings (Bernhard).
  • Adjusted Doxygen configuration (Bernhard).
  • Added architecture overview to documentation (Bernhard).
  • Updated documentation in params.cpp (Bernhard).
  • Improved some currently unused functions in params.cpp (Bernhard).
  • params.cpp cleanup (Bernhard).
  • Restructured/improved robottools documentation (Bernhard).
  • Improved documentation of interfaces (track, graphic, robot, simu) (Bernhard).
  • Improved pointer checking in RmLoadingScreenSetText (Bernhard).
  • Improved race manager API documentation (Bernhard).
  • Added RmGetCategoryName to race manager API, as the name suggests (Bernhard).
  • Removed obsolete file confscreens.h (Bernhard).
  • Enabled documentation client side (Javascript) search engine (Bernhard).
  • Improved ReApplyRaceTimePenalties for cases where drivers did not complete a single lap or the car has been wrecked (Bernhard).
  • Removed some outdated files from human driver (Bernhard).
  • TORCS configuration and result files go now to correct place on Windows, e.g. to AppData/Local/torcs on Windows 7 (Bernhard).
  • Result saving creates directory if not available, matters when creating custom racemanagers or running custom batches with -r (Bernhard).
  • Improved -r on Windows, paths containing backslashes ('\') are now working (Bernhard).
  • Added ShFolder.lib to VS 6 project files (required for SHGetFolderPath). For VS 6 builds you will need to install the Windows Server 2003 February Edition CORE SDK (the last one which worked with VS 6) and set the lib and include path in the VS 6 options (Bernhard).
  • Fixed some gcc 4.8.1 warnings (Bernhard).
  • Disabled penalties after race finish, reported by MarkP (MarkP, Bernhard).
  • Added new options to trackgen for testing, see -i, -o (Bernhard).
  • Added a test suite to generate a bulk of tracks ("test" directory) (Bernhard).
  • Added blacklisting of button events in player preferences, needed to set up input devices which fire button and axis events on analogue buttons, e.g. L2/R2 of playstation 4 controllers. Add in the drivers section of preferences.xml e.g. <attstr name="blacklisted events" val="BTN7-0,BTN8-0"/> (Bernhard).
  • Improved wheel velocity calculation (Bernhard).
  • Improved suspension code to catch damping spikes in extreme conditions and setups, for TRB (Wolf-Dieter, Bernhard).
  • Added comments in susp.cpp (Bernhard).
  • Ensure that the third element just produces positive forces (Wolf-Dieter, Bernhard).


Enjoy, Bernhard



Posted by berniwadm Thursday, May 26, 2016 (12:11:46)
Printer Friendly PageScore: 0

Change Log TORCS version 1.3.6 released

TORCS version 1.3.6 is available for download. First I would like to thank the contributors which helped with patches, bug reports and feedback, these are Wolf-Dieter Beelitz, David Savinkoff and Rick. Thank you all very much.

The most important changes in version 1.3.6 are new racing rules, new race manager configuration options (e.g. a fuel consumption factor from 0 to 5), better handling of penalties, more input device adjustments in the player options GUI, historic car setup adjustments based on real world data, and as usual bug fixes and code cleanups. To learn more about the new configuration options hit read more to review the full set of changes.

Enjoy, Bernhard



Posted by berniwadm Thursday, April 24, 2014 (15:35:14)
Read More... (5.45 KB) | 5 comments | Printer Friendly PageScore: 5

Change Log TORCS version 1.3.5 "Tuners Paradise" released

TORCS version 1.3.5 is available for download. First I would like to thank the contributors which helped with patches, bug reports, build notes and feedback, these are Wolf-Dieter Beelitz, Daniel Schellhammer, Jasper van de Ven, Jon Zabala, Stacey Pritchett, SteveO and Rene Ladan. Thank you all very much.

The most important changes in 1.3.5 are the ability to modify/store/load car setups during practice and qualifying sessions (screen reachable when you hit escape, "Car Setup, Restart" or during a pit stop, "Setup"), improved content (totally reworked racetrack e-track-2, improved e-track-6 and wheel-2), the ability of robots to change the car setup during a pit stop (have a look at the tCarPitSetup structure), new Robottools API calls for handling car setups, improvements to the simulation engine (1.5 way LSD, third element), adjustments to the car categories and physical models, a new 4 speed stock car and category, improvements to the TORCS Racing Board (public download of robots from past championships, review best lap times per track), and as usual, many little improvements and bug fixes. Hit Read More below to review the full set of changes.

Another thing, the TORCS Endurance World Championship 2013 is done, Daniel Schellhammer won with his DanDroid team, congratulations. Review the results here, if you want to congratulate or ask for an autograph you can do this here, you can download the competing robots and the champion here. Here are some videos from the 2013 Championship, the 2012 roundup is available here.

Enjoy, Bernhard.



Posted by berniwadm Friday, November 15, 2013 (12:10:29)
Read More... (8.81 KB) | comments? | Printer Friendly PageScore: 5

Change Log TORCS version 1.3.5-test1 "Tuners Paradise" released

TORCS version 1.3.5-test1 is available for download. The most important changes are the ability to modify/store/load car setups during practice and qualifying sessions (screen reachable when you hit escape, "Car Setup, Restart" or during a pit stop, "Setup"), the ability of robots to change the car setup during a pit stop (have a look at the tCarPitSetup structure), new Robottools API calls for handling setups, improvements to the simulation engine (1.5 way LSD, third element), adjustments to the car categories and physical models, a new 4 speed stock car and category, improvements to the TORCS Racing Board (public download of robots from past championships, review best lap times per track), and as usual, many little improvements and bug fixes. There are a handful of things to do for 1.3.5, but I hope it will not take too long. Hit Read More below to review the full set of changes.

Enjoy, Bernhard.

Car setup screenshot, click to enlarge



Posted by berniwadm Saturday, September 07, 2013 (10:27:00)
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