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| Vector | operator+ (const Vector &v1, const Vector &v2) |
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| Vector | operator- (const Vector &v1, const Vector &v2) |
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| Vector | operator- (const Vector &v) |
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| Vector | operator* (const Vector &v, Scalar s) |
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| Vector | operator* (Scalar s, const Vector &v) |
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| Vector | operator/ (const Vector &v, Scalar s) |
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| Scalar | dot (const Vector &v1, const Vector &v2) |
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| Scalar | length2 (const Vector &v) |
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| Scalar | length (const Vector &v) |
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| bool | approxZero (const Vector &v) |
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| bool | approxEqual (const Vector &v1, const Vector &v2) |
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| Scalar | angle (const Vector &v1, const Vector &v2) |
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| Vector | cross (const Vector &v1, const Vector &v2) |
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| Scalar | triple (const Vector &v1, const Vector &v2, const Vector &v3) |
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◆ angle()
◆ approxEqual()
◆ approxZero()
| bool approxZero |
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const Vector & |
v | ) |
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inline |
◆ cross()
◆ dot()
◆ length()
◆ length2()
◆ operator*() [1/2]
◆ operator*() [2/2]
◆ operator+()
◆ operator-() [1/2]
◆ operator-() [2/2]
◆ operator/()
◆ triple()