#include <grtexture.h>
Definition at line 39 of file grtexture.h.
◆ ~grManagedState()
| virtual grManagedState::~grManagedState |
( |
| ) |
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inlinevirtual |
◆ setTexture() [1/3]
| virtual void grManagedState::setTexture |
( |
ssgTexture * |
tex | ) |
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inlinevirtual |
◆ setTexture() [2/3]
| virtual void grManagedState::setTexture |
( |
const char * |
fname, |
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int |
_wrapu = TRUE, |
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int |
_wrapv = TRUE, |
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int |
_mipmap = TRUE |
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) |
| |
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inlinevirtual |
◆ setTexture() [3/3]
| virtual void grManagedState::setTexture |
( |
GLuint |
tex | ) |
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inlinevirtual |
The documentation for this class was generated from the following file: