TORCS  1.3.9
The Open Racing Car Simulator
grManagedState Class Reference

#include <grtexture.h>

Inheritance diagram for grManagedState:

Public Member Functions

virtual ~grManagedState ()
 
virtual void setTexture (ssgTexture *tex)
 
virtual void setTexture (const char *fname, int _wrapu=TRUE, int _wrapv=TRUE, int _mipmap=TRUE)
 
virtual void setTexture (GLuint tex)
 

Detailed Description

Definition at line 39 of file grtexture.h.

Constructor & Destructor Documentation

◆ ~grManagedState()

virtual grManagedState::~grManagedState ( )
inlinevirtual

Definition at line 48 of file grtexture.h.

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Member Function Documentation

◆ setTexture() [1/3]

virtual void grManagedState::setTexture ( ssgTexture *  tex)
inlinevirtual

Definition at line 55 of file grtexture.h.

◆ setTexture() [2/3]

virtual void grManagedState::setTexture ( const char *  fname,
int  _wrapu = TRUE,
int  _wrapv = TRUE,
int  _mipmap = TRUE 
)
inlinevirtual

Definition at line 60 of file grtexture.h.

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◆ setTexture() [3/3]

virtual void grManagedState::setTexture ( GLuint  tex)
inlinevirtual

Definition at line 66 of file grtexture.h.


The documentation for this class was generated from the following file: