Missing X11 gamemode in glut, taken from freeglut More...
#include <GL/gl.h>#include <GL/glu.h>#include <stdio.h>#include <stdlib.h>#include <math.h>#include <tgfclient.h>#include "fg_gm.h"#include <GL/glx.h>#include <X11/Xlib.h>#include <X11/Xatom.h>#include <X11/keysym.h>#include <X11/extensions/xf86vmode.h>
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Classes | |
| struct | tagSFG_Display |
| struct | tagSFG_XYUse |
| struct | tagSFG_State |
Typedefs | |
| typedef struct tagSFG_Display | SFG_Display |
| typedef struct tagSFG_XYUse | SFG_XYUse |
| typedef struct tagSFG_State | SFG_State |
Functions | |
| static void | fgInitialize (void) |
| static void | fghRememberState (void) |
| static void | fghRestoreState (void) |
| static int | fghCheckDisplayMode (int width, int height, int depth, int refresh) |
| static int | fghChangeDisplayMode (int) |
| void | fglutGameModeString (const char *string) |
| int | fglutEnterGameMode (void) |
| void | fglutLeaveGameMode (void) |
Variables | |
| static int | fgInitDone = 0 |
| static SFG_Display | fgDisplay |
| static SFG_State | fgState |
| typedef struct tagSFG_Display SFG_Display |
| typedef struct tagSFG_State SFG_State |
| typedef struct tagSFG_XYUse SFG_XYUse |
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| int fglutEnterGameMode | ( | void | ) |
| void fglutGameModeString | ( | const char * | string | ) |
| void fglutLeaveGameMode | ( | void | ) |
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