#include "grmultitexstate.h"

Go to the source code of this file.
Classes | |
| class | grVtxTable |
Macros | |
| #define | LEVELC |
| #define | LEVELC2 |
| #define | LEVELC3 |
| #define | LEVEL0 1 /* the normal map level */ |
| #define | LEVEL1 2 /* the high tiled map */ |
| #define | LEVEL2 4 /* skids and lummy texture */ |
| #define | LEVEL3 8 /* shadows and other goodies */ |
| #define | ARRAY 1 |
| #define | TABLE 2 |
| #define ARRAY 1 |
Definition at line 68 of file grvtxtable.h.
| #define LEVEL0 1 /* the normal map level */ |
Definition at line 55 of file grvtxtable.h.
| #define LEVEL1 2 /* the high tiled map */ |
Definition at line 56 of file grvtxtable.h.
| #define LEVEL2 4 /* skids and lummy texture */ |
Definition at line 57 of file grvtxtable.h.
| #define LEVEL3 8 /* shadows and other goodies */ |
Definition at line 58 of file grvtxtable.h.
| #define LEVELC |
Definition at line 49 of file grvtxtable.h.
| #define LEVELC2 |
Definition at line 51 of file grvtxtable.h.
| #define LEVELC3 |
Definition at line 53 of file grvtxtable.h.
| #define TABLE 2 |
Definition at line 69 of file grvtxtable.h.