#include <GL/gl.h>
#include <tgfclient.h>
#include <graphic.h>
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◆ applyUserTextureAnisotropy()
| void applyUserTextureAnisotropy |
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◆ checkGLFeatures()
| void checkGLFeatures |
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◆ getGLTextureMaxAnisotropy()
| int getGLTextureMaxAnisotropy |
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◆ getGLTextureMaxSize()
| int getGLTextureMaxSize |
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◆ getUserTextureAnisotropy()
| int getUserTextureAnisotropy |
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◆ getUserTextureMaxSize()
| int getUserTextureMaxSize |
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◆ isCompressARBAvailable()
| bool isCompressARBAvailable |
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◆ isCompressARBEnabled()
| bool isCompressARBEnabled |
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◆ isTextureAnisotropyAvailable()
| bool isTextureAnisotropyAvailable |
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◆ updateCompressARBEnabled()
| void updateCompressARBEnabled |
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◆ updateUserTextureAnisotropy()
| void updateUserTextureAnisotropy |
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◆ updateUserTextureMaxSize()
| void updateUserTextureMaxSize |
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