#include <stdio.h>
#include <plib/ssg.h>
#include <glfeatures.h>
#include "grloadsgi.h"
Go to the source code of this file.
◆ doMipMap()
| bool doMipMap |
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const char * | tfname, |
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int | mipmap ) |
◆ grApplyTextureAnisotropy()
| void grApplyTextureAnisotropy |
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ssgTexture * | tex | ) |
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◆ grLoadSGI()
| bool grLoadSGI |
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const char * | fname, |
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ssgTextureInfo * | info ) |
◆ grMakeMipMaps()
| bool grMakeMipMaps |
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GLubyte * | image, |
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int | xsize, |
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int | ysize, |
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int | zsize, |
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bool | mipmap ) |
◆ grRegisterCustomSGILoader()
| void grRegisterCustomSGILoader |
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void | | ) |
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◆ grRemoveState()
| void grRemoveState |
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char * | img | ) |
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◆ grStateFactory()