#include <car.h>
#include <raceman.h>
#include <GL/gl.h>
#include <GL/glut.h>
#include <GL/glu.h>
#include <unistd.h>
#include <math.h>
#include <glfeatures.h>
#include <track.h>
#include "grmain.h"
Go to the source code of this file.
◆ TRACK_MAP_MASK
| #define TRACK_MAP_MASK (1<<6) |
◆ TRACK_MAP_NONE
| #define TRACK_MAP_NONE (1<<0) |
◆ TRACK_MAP_NORMAL
| #define TRACK_MAP_NORMAL (1<<1) |
◆ TRACK_MAP_NORMAL_WITH_OPPONENTS
| #define TRACK_MAP_NORMAL_WITH_OPPONENTS (1<<2) |
◆ TRACK_MAP_PAN
| #define TRACK_MAP_PAN (1<<3) |
◆ TRACK_MAP_PAN_ALIGNED
| #define TRACK_MAP_PAN_ALIGNED (1<<5) |
◆ TRACK_MAP_PAN_ALIGNED_WITH_OPPONENTS
| #define TRACK_MAP_PAN_ALIGNED_WITH_OPPONENTS (1<<6) |
◆ TRACK_MAP_PAN_WITH_OPPONENTS
| #define TRACK_MAP_PAN_WITH_OPPONENTS (1<<4) |
◆ grTrack