77 if (
GfOs.modLoadDir) {
78 return GfOs.modLoadDir(gfid, dir, modlist);
93 if (
GfOs.modUnloadList) {
94 return GfOs.modUnloadList(modlist);
131 if (
GfOs.modInfoDir) {
132 return GfOs.modInfoDir(gfid, dir, level, modlist);
147 if (
GfOs.modFreeInfoList) {
148 return GfOs.modFreeInfoList(modlist);
int GfModUnloadList(tModList **modlist)
Unload the DLLs of a list.
int GfModLoad(unsigned int gfid, char *dllname, tModList **modlist)
Load the specified DLLs.
int GfModInfo(unsigned int gfid, char *dllname, tModList **modlist)
Get the generic information of the specified DLL.
int GfModFreeInfoList(tModList **modlist)
Free the info contained in the specified list.
int GfModInfoDir(unsigned int gfid, char *dir, int level, tModList **modlist)
Get the generic module information of the DLLs of the specified directory.
int GfModLoadDir(unsigned int gfid, char *dir, tModList **modlist)
Load the DLLs in the specified directory.
The Gaming Framework API.
struct ModList tModList
list of module interfaces