Go to the source code of this file.
- Author
- Eric Espie
- Version
- $Id$
Definition in file raceinit.h.
◆ RACE_ENG_CFG
| #define RACE_ENG_CFG "config/raceengine.xml" |
◆ ReAddRacemanListButton()
| void ReAddRacemanListButton |
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void * | menuHandle | ) |
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◆ ReGetCurrentRaceName()
| const char * ReGetCurrentRaceName |
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void | | ) |
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◆ ReGetPrevRaceName()
| const char * ReGetPrevRaceName |
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void | | ) |
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◆ ReInit()
◆ ReInitCars()
Initialize the cars for a race.
The car are positionned on the starting grid.
- Returns
- 0 Ok -1 Error
Definition at line 553 of file raceinit.cpp.
◆ ReInitTrack()
Initialize the current race-manager track.
The configured track is validated before the track loader is called. If the configured category/name pair no longer points to a readable track XML, an available fallback track is selected and written back to the race manager for interactive runs. Console runs keep the fallback in memory only.
- Returns
- 0 ... Ok
-1 .. Error, no valid track could be selected or loaded
Definition at line 833 of file raceinit.cpp.
◆ ReRaceCleanDrivers()
| void ReRaceCleanDrivers |
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◆ ReRaceCleanup()
| void ReRaceCleanup |
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void | | ) |
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◆ ReRunRaceOnConsole()
| void ReRunRaceOnConsole |
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const char * | raceconfig | ) |
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◆ ReShutdown()
◆ ReStartNewRace()
| void ReStartNewRace |
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void * | | ) |
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◆ ReRaceModList