#include "BBox.h"
#include "Polytope.h"
Go to the source code of this file.
|
| bool | intersect (const BBoxNode *tree, const Convex &c, const BBox &bb, const Transform &b2a, Vector &v) |
| |
| bool | intersect (const BBoxNode *a, const BBoxNode *b, const Transform &b2a, const Matrix &abs_b2a, const Transform &a2b, const Matrix &abs_a2b, Vector &v) |
| |
| bool | find_prim (const BBoxNode *tree, const Convex &c, const BBox &bb, const Transform &b2a, Vector &v, ShapePtr &p) |
| |
| bool | find_prim (const BBoxNode *a, const BBoxNode *b, const Transform &b2a, const Matrix &abs_b2a, const Transform &a2b, const Matrix &abs_a2b, Vector &v, ShapePtr &pa, ShapePtr &pb) |
| |
| bool | common_point (const BBoxNode *tree, const Convex &c, const BBox &bb, const Transform &b2a, Vector &v, Point &pa, Point &pb) |
| |
| bool | common_point (const BBoxNode *a, const BBoxNode *b, const Transform &b2a, const Matrix &abs_b2a, const Transform &a2b, const Matrix &abs_a2b, Vector &v, Point &pa, Point &pb) |
| |
◆ common_point() [1/2]
◆ common_point() [2/2]
◆ find_prim() [1/2]
◆ find_prim() [2/2]
◆ intersect() [1/2]
◆ intersect() [2/2]