Graphic Module Interface Definition. More...


Go to the source code of this file.
Classes | |
| struct | tGraphicItf |
| Interface Structure for Graphic Renering Module. More... | |
Macros | |
| #define | GRX_IDENT 0 |
| #define | GR_PARAM_FILE "config/graph.xml" |
| #define | GR_SOUND_PARM_CFG "config/sound.xml" |
| #define | GR_SCT_SOUND "Sound Settings" |
| #define | GR_ATT_SOUND_STATE "state" |
| #define | GR_ATT_SOUND_STATE_PLIB "plib" |
| #define | GR_ATT_SOUND_STATE_OPENAL "openal" |
| #define | GR_ATT_SOUND_STATE_DISABLED "disabled" |
| #define | GR_ATT_SOUND_VOLUME "volume" |
| #define | GR_SCT_GLFEATURES "OpenGL Features" |
| #define | GR_ATT_TEXTURECOMPRESSION "texture compression ARB" |
| #define | GR_ATT_TEXTURECOMPRESSION_ENABLED "enabled" |
| #define | GR_ATT_TEXTURECOMPRESSION_DISABLED "disabled" |
| #define | GR_ATT_WHEELRENDERING "wheel rendering" |
| #define | GR_ATT_WHEELRENDERING_DETAILED "detailed" |
| #define | GR_ATT_WHEELRENDERING_SIMPLE "simple" |
| #define | GR_ATT_TEXTURESIZE "user texture sizelimit" |
| #define | GR_SCT_DISPMODE "Display Mode" |
| #define | GR_ATT_CAM "camera" |
| #define | GR_ATT_CAM_HEAD "camera head list" |
| #define | GR_ATT_MIRROR "enable mirror" |
| #define | GR_ATT_MAP "map mode" |
| #define | GR_ATT_FOVY "fovy" |
| #define | GR_ATT_BOARD "driver board" |
| #define | GR_ATT_COUNTER "driver counter" |
| #define | GR_ATT_LEADER "leader board" |
| #define | GR_ATT_DEBUG "debug info" |
| #define | GR_ATT_GGRAPH "G graph" |
| #define | GR_ATT_ARCADE "arcade" |
| #define | GR_ATT_NBLEADER "Max leaders entries" |
| #define | GR_SCT_TVDIR "TV Director View" |
| #define | GR_ATT_CHGCAMINT "change camera interval" |
| #define | GR_ATT_EVTINT "event interval" |
| #define | GR_ATT_PROXTHLD "proximity threshold" |
| #define | GR_SCT_GRAPHIC "Graphic" |
| #define | GR_ATT_SMOKENB "smoke value" |
| #define | GR_ATT_SMOKEDELTAT "smoke interval" |
| #define | GR_ATT_SMOKEDLIFE "smoke duration" |
| #define | GR_ATT_MAXSTRIPBYWHEEL "skid value" |
| #define | GR_ATT_MAXPOINTBYSTRIP "skid length" |
| #define | GR_ATT_SKIDDELTAT "skid interval" |
| #define | GR_ATT_FOVFACT "fov factor" |
| #define | GR_ATT_LODFACTOR "LOD Factor" |
| #define | GR_ATT_NB_SCREENS "number of screens" |
| #define | GR_ATT_CUR_DRV "current driver" |
| #define | GR_SCT_PLAYABLE_DOV "Playable Cameras Distance of Views" |
| #define | GR_ATT_FRONT_GLOBAL "Front Level Group Global" |
| #define | GR_ATT_FRONT_LEVEL3 "Front Level Group 3" |
| #define | GR_ATT_FRONT_LEVEL2 "Front Level Group 2" |
| #define | GR_ATT_FRONT_LEVEL1 "Front Level Group 1" |
| #define | GR_ATT_REAR_GLOBAL "Rear Level Group Global" |
| #define | GR_ATT_REAR_LEVEL3 "Rear Level Group 3" |
| #define | GR_ATT_REAR_LEVEL2 "Rear Level Group 2" |
| #define | GR_ATT_REAR_LEVEL1 "Rear Level Group 1" |
| #define | GR_ATT_FRONT_MAP1 "Front Level Map 1" |
| #define | GR_ATT_FRONT_MAP2 "Front Level Map 2" |
| #define | GR_ATT_FRONT_MAP3 "Front Level Map 3" |
| #define | GR_ATT_REAR_MAP1 "Rear Level Map 1" |
| #define | GR_ATT_REAR_MAP2 "Rear Level Map 2" |
| #define | GR_ATT_REAR_MAP3 "Rear Level Map 3" |
| #define | GR_VIEW_STD 0 /* full screen view */ |
| #define | GR_VIEW_PART 1 /* partial screen view (scissor test) */ |
Typedefs | |
| typedef int(* | tfGraphicInitTrack) (tTrack *track) |
| Load and set up track model for rendering. More... | |
| typedef int(* | tfGraphicInitCars) (struct Situation *s) |
| Load and set up car models for rendering. More... | |
| typedef int(* | tfGraphicInitView) (int x, int y, int width, int height, int flag, void *screen) |
| Init viewport for rendering. More... | |
| typedef int(* | tfGraphicRefresh) (struct Situation *) |
| Render scene based on given situation. More... | |
| typedef void(* | tfGraphicShutdwnCars) (void) |
| Shut down and release car models. More... | |
| typedef void(* | tfGraphicShutdwnTrack) (void) |
| Shut down and release track model. More... | |
| typedef void(* | tGraphicMuteForMenu) (void) |
| Set output audio gain to 0 to mute sound, used for menus during race, tfGraphicRefresh will reset the gain to normal level. More... | |
| typedef void(* | tfGraphicBendCar) (int, sgVec3, sgVec3, int) |
| #define GR_ATT_TEXTURECOMPRESSION "texture compression ARB" |
| #define GR_SCT_PLAYABLE_DOV "Playable Cameras Distance of Views" |
| #define GR_VIEW_PART 1 /* partial screen view (scissor test) */ |