79 ulFindFile ( path, model_dir, fname, NULL ) ;
84 ulFindFile ( path, texture_dir, fname, NULL ) ;
struct CarElt tCarElt
Car structure (tCarElt).
virtual void makeModelPath(char *path, const char *fname) const
virtual void makeTexturePath(char *path, const char *fname) const
void grPropagateDamage(ssgEntity *l, sgVec3 poc, sgVec3 force, int cnt)
void grInitShadow(tCarElt *car)
void grInitCommonState(void)
void grInitCar(tCarElt *car)
void grDrawShadow(tCarElt *car)
tdble grGetDistToStart(tCarElt *car)
void grDrawCar(tCarElt *, tCarElt *, int, int, double curTime, class cGrPerspCamera *curCam)
float tdble
Floating point type used in TORCS.
ssgSelector * wheelselector[4]
ssgVtxTableShadow * shadowBase
ssgSelector * LODSelector
ssgTransform * wheelRot[4]
ssgColourArray * brkColor[4]
ssgStateSelector * envSelector
ssgVtxTableShadow * shadowCurr
ssgSelector * driverSelector
tgrCarInstrument instrument[2]
ssgTransform * wheelPos[4]
ssgTransform * carTransform