TORCS  1.3.10
The Open Racing Car Simulator
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Convex.h
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1/*
2 SOLID - Software Library for Interference Detection
3 Copyright (C) 1997-1998 Gino van den Bergen
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Library General Public
7 License as published by the Free Software Foundation; either
8 version 2 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Library General Public License for more details.
14
15 You should have received a copy of the GNU Library General Public
16 License along with this library; if not, write to the Free
17 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
18
19 Please send remarks, questions and bug reports to gino@win.tue.nl,
20 or write to:
21 Gino van den Bergen
22 Department of Mathematics and Computing Science
23 Eindhoven University of Technology
24 P.O. Box 513, 5600 MB Eindhoven, The Netherlands
25*/
26
27#ifndef _CONVEX_H_
28#define _CONVEX_H_
29
30#ifdef _MSC_VER
31#pragma warning(disable:4786) // identifier was truncated to '255'
32#endif // _MSC_VER
33
34#include <3D/Point.h>
35#include "Shape.h"
36#include "BBox.h"
37#include "Transform.h"
38
39class Convex : public Shape {
40public:
41 ShapeType getType() const { return CONVEX; }
42
43 virtual ~Convex() {}
44 virtual Point support(const Vector& v) const = 0;
45 virtual BBox bbox(const Transform& t) const;
46};
47
48
49bool intersect(const Convex& a, const Convex& b,
50 const Transform& a2w, const Transform& b2w,
51 Vector& v);
52
53bool intersect(const Convex& a, const Convex& b, const Transform& b2a,
54 Vector& v);
55
56bool common_point(const Convex& a, const Convex& b,
57 const Transform& a2w, const Transform& b2w,
58 Vector& v, Point& pa, Point& pb);
59
60bool common_point(const Convex& a, const Convex& b, const Transform& b2a,
61 Vector& v, Point& pa, Point& pb);
62
63void closest_points(const Convex&, const Convex&,
64 const Transform&, const Transform&,
65 Point&, Point&);
66
67#endif
void closest_points(const Convex &, const Convex &, const Transform &, const Transform &, Point &, Point &)
Definition Convex.cpp:386
bool common_point(const Convex &a, const Convex &b, const Transform &a2w, const Transform &b2w, Vector &v, Point &pa, Point &pb)
Definition Convex.cpp:296
bool intersect(const Convex &a, const Convex &b, const Transform &a2w, const Transform &b2w, Vector &v)
Definition Convex.cpp:212
ShapeType
Definition Shape.h:39
@ CONVEX
Definition Shape.h:41
Definition BBox.h:36
virtual Point support(const Vector &v) const =0
ShapeType getType() const
Definition Convex.h:41
virtual BBox bbox(const Transform &t) const
Definition Convex.cpp:38
virtual ~Convex()
Definition Convex.h:43
Definition Point.h:34
Definition Shape.h:44