#include "Object.h"
#include "AlgoTable.h"
#include "Convex.h"
#include "Complex.h"
#include <new>
Go to the source code of this file.
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| bool | intersectConvexConvex (const Shape &a, const Shape &b, const Transform &a2w, const Transform &b2w, Vector &v) |
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| bool | intersectComplexConvex (const Shape &a, const Shape &b, const Transform &a2w, const Transform &b2w, Vector &v) |
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| bool | intersectComplexComplex (const Shape &a, const Shape &b, const Transform &a2w, const Transform &b2w, Vector &v) |
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| IntersectTable * | intersectInitialize () |
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| bool | intersect (const Object &a, const Object &b, Vector &v) |
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| bool | common_pointConvexConvex (const Shape &a, const Shape &b, const Transform &a2w, const Transform &b2w, Vector &v, Point &pa, Point &pb) |
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| bool | common_pointComplexConvex (const Shape &a, const Shape &b, const Transform &a2w, const Transform &b2w, Vector &v, Point &pa, Point &pb) |
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| bool | common_pointComplexComplex (const Shape &a, const Shape &b, const Transform &a2w, const Transform &b2w, Vector &v, Point &pa, Point &pb) |
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| Common_pointTable * | common_pointInitialize () |
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| bool | common_point (const Object &a, const Object &b, Vector &v, Point &pa, Point &pb) |
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| bool | prev_closest_points (const Object &a, const Object &b, Vector &v, Point &pa, Point &pb) |
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◆ Common_pointTable
◆ IntersectTable
◆ common_point()
◆ common_pointComplexComplex()
◆ common_pointComplexConvex()
◆ common_pointConvexConvex()
◆ common_pointInitialize()
◆ intersect()
◆ intersectComplexComplex()
◆ intersectComplexConvex()
◆ intersectConvexConvex()
◆ intersectInitialize()
◆ prev_closest_points()