#include <Object.h>
Definition at line 41 of file Object.h.
◆ Object()
◆ getBBox()
| const BBox& Object::getBBox |
( |
| ) |
const |
|
inline |
◆ move()
◆ multMatrix() [1/2]
| void Object::multMatrix |
( |
const float |
v[16] | ) |
|
|
inline |
◆ multMatrix() [2/2]
| void Object::multMatrix |
( |
const double |
v[16] | ) |
|
|
inline |
◆ proceed()
◆ rotate()
◆ scale()
◆ setIdentity()
| void Object::setIdentity |
( |
| ) |
|
|
inline |
◆ setMatrix() [1/2]
| void Object::setMatrix |
( |
const float |
v[16] | ) |
|
|
inline |
◆ setMatrix() [2/2]
| void Object::setMatrix |
( |
const double |
v[16] | ) |
|
|
inline |
◆ translate()
| void Object::translate |
( |
const Vector & |
v | ) |
|
|
inline |
◆ bbox
◆ curr
◆ lower
◆ prev
◆ ref
◆ shapePtr
◆ upper
The documentation for this class was generated from the following files:
- src/modules/simu/simuv2/SOLID-2.0/src/Object.h
- src/modules/simu/simuv2/SOLID-2.0/src/Object.cpp