Here is a list of all file members with links to the files they belong to:
- o -
- OBJ_GROUP : grloadac.cpp
- OBJ_LIGHT : grloadac.cpp
- OBJ_POLY : grloadac.cpp
- obj_type_tags : grloadac.cpp
- OBJ_WORLD : grloadac.cpp
- ObjCopy : learn_debug.h
- object_tags : grloadac.cpp
- object_test() : C-api.cpp
- ObjectList : C-api.cpp
- objectList : C-api.cpp
- ObjectPtr : Encounter.h
- ObjPair : RespTable.h
- OFFSET_CMD : joystickconfig.cpp
- OldTime : grmain.cpp
- onActivate() : controlconfig.cpp, joystickconfig.cpp, openglconfig.cpp, simuconfig.cpp, soundconfig.cpp, carsetupscreen.cpp, screen.cpp
- onActivate2() : mouseconfig.cpp
- onFocusLost() : controlconfig.cpp
- onKeyAction() : controlconfig.cpp
- onLoad() : carsetupscreen.cpp
- onLoadDefault() : carsetupscreen.cpp
- onPush() : controlconfig.cpp
- onSave() : controlconfig.cpp, carsetupscreen.cpp
- onSaveAndExit() : carsetupscreen.cpp
- onSelect() : driverconfig.cpp
- onSKeyAction() : controlconfig.cpp
- onValueChange() : controlconfig.cpp
- OPENAL_MODE : grsound.cpp
- OpenGLMenuInit() : openglconfig.cpp, openglconfig.h
- operator*() : v2_t.h, v3_t.h, v4_t.h, Matrix.h, Quaternion.h, Vector.h
- operator+() : Point.h, Quaternion.h, Vector.h
- operator-() : Point.h, Quaternion.h, Vector.h
- operator/() : Quaternion.h, Vector.h
- operator<() : Point.h, Encounter.h, Endpoint.cpp
- operator<<() : Matrix.h, Tuple3.h, Tuple4.h
- operator==() : Tuple3.h, Tuple4.h
- optionHandle : optionmenu.cpp
- options : grscene.cpp
- OV_EXCLUDE_STATIC_CALLBACKS : OggSoundStream.h