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| void | gfuiButtonInit (void) |
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| int | GfuiGrButtonCreate (void *scr, const char *disabled, const char *enabled, const char *focused, const char *pushed, int x, int y, int align, int mouse, void *userDataOnPush, tfuiCallback onPush, void *userDataOnFocus, tfuiCallback onFocus, tfuiCallback onFocusLost) |
| | Add a graphical button to a screen. More...
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| int | GfuiButtonStateCreate (void *scr, const char *text, int font, int x, int y, int width, int align, int mouse, void *userDataOnPush, tfuiCallback onPush, void *userDataOnFocus, tfuiCallback onFocus, tfuiCallback onFocusLost) |
| | Add a state button to a screen. More...
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| int | GfuiButtonCreate (void *scr, const char *text, int font, int x, int y, int width, int align, int mouse, void *userDataOnPush, tfuiCallback onPush, void *userDataOnFocus, tfuiCallback onFocus, tfuiCallback onFocusLost) |
| | Add a button to a screen. More...
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| int | GfuiLeanButtonCreate (void *scr, const char *text, int font, int x, int y, int width, int align, int mouse, void *userDataOnPush, tfuiCallback onPush, void *userDataOnFocus, tfuiCallback onFocus, tfuiCallback onFocusLost) |
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| void | GfuiButtonSetText (void *scr, int id, const char *text) |
| | Change the label of a button. More...
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| int | GfuiButtonGetFocused (void) |
| | Get the Id of the button focused in the current screen. More...
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| void | gfuiDrawButton (tGfuiObject *obj) |
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| void | gfuiDrawGrButton (tGfuiObject *obj) |
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| void | gfuiGrButtonAction (int action) |
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| void | gfuiButtonAction (int action) |
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| void | gfuiReleaseButton (tGfuiObject *obj) |
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| void | gfuiReleaseGrButton (tGfuiObject *obj) |
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GUI Buttons Management.
- Author
- Eric Espie
- Version
- $Id$
Definition in file guibutton.cpp.