27 BOOL WINAPI DllEntryPoint (HINSTANCE hDLL, DWORD dwReason, LPVOID Reserved)
83 modInfo->
name = strdup(
"simu");
84 modInfo->
desc = strdup(
"Simulation Engine V2.0");
unsigned int gfId
supported framework version
static int simuInit(int, void *pt)
int simuv2(tModInfo *modInfo)
tfModPrivInit fctInit
init function
The Gaming Framework API.
void SimReConfig(tCarElt *carElt)
void SimInit(int nbcars, tTrack *track, tdble fuelFactor, tdble damageFactor, tdble tireFactor)
char * name
name of the module (short) (NULL if no module)
int index
index if multiple interface in one dll
Interface Structure for Simulation.
void SimConfig(tCarElt *carElt, RmInfo *)
char * desc
description of the module (can be long)
void SimUpdate(tSituation *, double deltaTime, int telemetry)
Module information structure.