62 void activate(
int x,
int y,
int w,
int h);
class cGrPerspCamera * curCam
cars situation used to inform the GUI and the drivers
void selectCamera(long cam)
class cGrPerspCamera * dispCam
class cGrOrthoCamera * boardCam
void update(tSituation *s, float Fps)
void initCams(tSituation *s)
void loadParams(tSituation *s)
tCarElt * getCurrentCar(void)
class cGrCarCamMirror * mirrorCam
class cGrBackgroundCam * bgCam
void updateCurrent(tSituation *s)
void setCurrentCar(tCarElt *newCurCar)
This is the car structure.
cGrCamera * getCurCamera(void)
void selectBoard(long brd)
void activate(int x, int y, int w, int h)
void camDraw(tSituation *s)
int isInScreen(int x, int y)