47 static int textureSizeOptionList[] = {8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384};
62 const int BUFSIZE = 1024;
125 const int BUFSIZE = 1024;
167 const int BUFSIZE = 1024;
170 long delta = (long)vp;
208 const int xleft = 160;
209 const int xright = 480;
210 const int width = 240;
219 "data/img/arrow-left.png",
"data/img/arrow-left-pushed.png",
225 "data/img/arrow-right.png",
"data/img/arrow-right-pushed.png",
241 "data/img/arrow-left.png",
"data/img/arrow-left-pushed.png",
247 "data/img/arrow-right.png",
"data/img/arrow-right-pushed.png",
static int curOptionTextComp
int GfParmSetStr(void *handle, const char *path, const char *key, const char *val)
Set a string parameter in the parameter set handle.
void * GfParmReadFile(const char *file, int mode)
Read parameter set from file and return handle to parameter set.
int GfuiButtonCreate(void *scr, const char *text, int font, int x, int y, int width, int align, int mouse, void *userDataOnPush, tfuiCallback onPush, void *userDataOnFocus, tfuiCallback onFocus, tfuiCallback onFocusLost)
Add a button to a screen.
static const int nbOptionsTextComp
static const int defaultTextSize
static int TextureCompressOptionId
void GfParmReleaseHandle(void *parmHandle)
Release given parameter set handle parmHandle.
void GfuiAddKey(void *scr, unsigned char key, const char *descr, void *userData, tfuiCallback onKeyPressed, tfuiCallback onKeyReleased)
Add a Keyboard callback to a screen.
static const char * textureCompressOptionList[]
int GfuiLabelCreate(void *scr, const char *text, int font, int x, int y, int align, int maxlen)
Add a label to a screen.
static void onActivate(void *)
void GfuiScreenAddBgImg(void *scr, const char *filename)
Add an image background to a screen.
void getGLTextureMaxSize(int &result)
int GfParmWriteFile(const char *file, void *parmHandle, const char *name)
Write parameter set into file.
#define GR_ATT_TEXTURECOMPRESSION
const char * GfParmGetStr(void *parmHandle, const char *path, const char *key, const char *deflt)
Get a string parameter from the parameter set handle.
#define GFUI_FONT_LARGE_C
The Gaming Framework API (client part).
bool isCompressARBAvailable(void)
void * GfuiScreenCreateEx(float *bgColor, void *userDataOnActivate, tfuiCallback onActivate, void *userDataOnDeactivate, tfuiCallback onDeactivate, int mouseAllowed)
Create a screen.
#define GR_ATT_TEXTURECOMPRESSION_DISABLED
static float LabelColor[]
void GfuiLabelSetText(void *scr, int id, const char *text)
Change the text of a label.
float tdble
Floating point type used in TORCS.
#define GFPARM_RMODE_REREAD
reread the parameters from file and release the previous ones
void GfuiLabelSetColor(void *scr, int id, float *color)
Change the color of a label.
Graphic Module Interface Definition.
void updateUserTextureMaxSize(void)
static int TextureSizeOptionId
void(* tfuiCallback)(void *)
void GfuiScreenActivate(void *screen)
Activate a screen and make it current.
void GfuiAddSKey(void *scr, int key, const char *descr, void *userData, tfuiCallback onKeyPressed, tfuiCallback onKeyReleased)
Add a Special Keyboard shortcut to the screen.
void updateCompressARBEnabled(void)
static int curOptionTextSize
int GfParmSetNum(void *handle, const char *path, const char *key, const char *unit, tdble val)
Set a numerical parameter in the parameter set handle.
#define GR_ATT_TEXTURESIZE
tdble GfParmGetNum(void *handle, const char *path, const char *key, const char *unit, tdble deflt)
Get a numerical parameter from the parameter set handle.
#define GR_SCT_GLFEATURES
void GfuiScreenShot(void *)
Save a screen shot in png format.
void * OpenGLMenuInit(void *prevMenu)
int GfuiTitleCreate(void *scr, const char *text, int maxlen)
Add a Title to the screen.
int GfuiGrButtonCreate(void *scr, const char *disabled, const char *enabled, const char *focused, const char *pushed, int x, int y, int align, int mouse, void *userDataOnPush, tfuiCallback onPush, void *userDataOnFocus, tfuiCallback onFocus, tfuiCallback onFocusLost)
Add a graphical button to a screen.
static void changeTextureCompressState(void *vp)
static int textureSizeOptionList[]
static void readOpenGLCfg(void)
static int nbOptionsTextSize
static void saveOpenGLOption(void *)
#define GFPARM_RMODE_CREAT
Create the file if doesn't exist.
#define GR_ATT_TEXTURECOMPRESSION_ENABLED
static void changeTextureSizeState(void *vp)